At that point, heading towards Queen's Mansion and going to the right, you have to enter the door marked B1F.Ĭontinuing on that road you will arrive at the basement and, from the rescue point present there, you have to continue on the right. First, as shown in the video, you need to talk to Spamton and select the “Give Disk“ option, to get the LoadedDisk. The secret boss of the second chapter of Deltarune is Spamton NEO: to unlock it it is necessary to perform specific actions in the Dark World present in the library computer lab. Of course, we warn you in advance, there will be some in the guide spoilers related to the game. In addition, there is also a secret boss (as already happened in the first chapter): in this guide we will explain how to find it and how to get the better of the fight. If you've ever played VVVVVV, then I'd be inclined to compare it somewhat trying to get past the Gravitron in No Death Mode: the randomised segments were often my biggest problems there, as I couldn't muscle-memorise it.Have you already played the second chapter of Deltarune? If so, you may have noticed that this new adventure also offers players numerous challenges, including some extras that can be unlocked by fully exploring the surrounding environment. I agree that RNG is probably the biggest contributor to the difficulty of a no-hit run of Jevil - I can't simply learn many of the attacks like I could for Undyne the Undying and Sans and, with those two fights, the bits that were randomised would usually be my bane. overall, to beat Jevil no-hit, you gotta COMMIT to learning every bit of strategy to fight him. the damage small and easy to heal, so its easy to get to the end of the fight. However, Jevil is easy to beat with getting hit. This reliance on RNG results in a fight that is a LOT more difficult to no-hit than Sans'. the only attacks with no RNG that I can think of are the spade spiral attack, the carousel attacks, and the devilsknife spin attacks. The OHP! OHP! OHP! attack, the diamond attack, the heart attack, the spade bomb attack, the club attack, the Chaos Blast, and that huge Devilsknife attack, they all have RNG. A majority of Jevils attacks are dependent on RNG. While there is a small amount of RNG seen within the Sans fight, such as the platform blasters attack, RNG is much more prominent within Jevil's fight. Jevil has one distinct gameplay difference that seperates him from Sans: RNG. The main issue with no-hitting Jevil is pretty clear he even tells you what it is: CHAOS,CHAOS! For reference, it took me 4 months of trying, and trying, and trying, just to do it once! Meanwhile, after only 2 months of practice, I can now no-hit Sans multiple times in a row consistently. yeah, its gonna take a LOT of practice to do a no-run of Jevil. Then again, I have only fought Jevil twice as of yet - with the first of these being completely blind - so I might get much better with practice. Seriously? I think I'd have much more chance of no-hitting Sans than Jevil! the fact that I already knew his attack patterns from watching a let's play might have had something to do with it tho hell, I have even done a no-hit run of his fight. 引用自 Nebula:that secret boss was easy for me when I first fought him.
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